I'm not gonna go through 40 pages of forum posts to see if my werewolf and cult question(s) were answered elsewhere, so here we go.įirst of all, anyone who isn't inspired and impressed by Jec's mods is lying. I know these mods are all part of an overall package, but I wish they all had their own threads to focus the discussions. v1.17.0.2 - Added EdB Prepare Carefully Options & Fixed a leveling issue.ġ1-1-17 v1.17.0.1 - Dub's Bad Hygiene compatible and XP save fix. V prisoners no longer throw errors.ġ1-2-17 v1.17.0.4 - Colonists now regenerate blood properly.ġ1-2-17 v1.17.0.3 - Fixed Pijavica abilities - now they display correctly.ġ1-2-17. Vs should no longer naturally path outside (unless they are pathing between buildings - to be fixed later). Russian translation fixes.ġ1-3-17 v1.17.0.6 - Fixed issue with Vs starting with high levels and added Russian translation by fr33man.ġ1-3-17 v1.17.0.5 - Vampires (Vs) have have easier selection on the character select screen, no longer invisible on the select screen, Vs on character select screens can have very high ages without side effects (bad back, frail, etc) or white hair color, Vs no longer spawn with groups during the daylight hours. Vampires during character creation now show their vampire clan's description, starting disciplines, and starting blood points. Drafted vampires interrupted from sleep lose one point of blood. Vs should not make "breath" motes during the winter season, as they do not need to breathe.ġ1-4-17 v1.17.0.8 - Blood points now regenerate every 24 hours (fixed again).ġ1-4-17 v1.17.0.7 - Blood now regenerates properly every day for mortals and vampires lose points every day. Blood Shields now disappear after a duration (for balance purposes). Vs now start with ((Vampiric Healing)) and ((Regenerate Limb)) abilities. ![]() Vs are no longer affected by high/low temperatures. ![]() Vs capacities screen now explains inactive capacities. Vs are now immune to most (vanilla RimWorld) diseases and poisons. Zulo, Spectrals, Mists, Abyssal arms should no longer be encounterable adversaries in the wild from manhunter attacks.ġ1/5/17 v1.17.0.10 - Thaumaturgy's spells Blood Strike and Blood Salvo no longer throw null reference errors.ġ1-4-17 v1.17.0.9 - Vampires (Vs) no longer lose blood from natural combat attacks or losing limbs. Vampire should no longer throw errors during parties, weddings, and social gatherings. Vampires should no longer throw errors during lovin'. ![]() Tweaked War Form and Abyssal Arm graphics. Vampires Updated - 11 times since the last post.
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